Sunday, June 15, 2014

TwoDots Hits iPad and iPhone with More Strategic Gameplay than the Original

Dots was one of the surprise hits of mobile gaming last year with its minimalistic, yet highly addictive gameplay.Now the sequel has arrived on iOS with many of the same mechanics, but a few new twists as well. You're still connecting the dots in TwoDots, but now you have a purpose.
twodotsRather than simply chasing the high score, TwoDots is focused on levels with specific challenges. You have to clear a certain number of each color in a limited number of moves to advance, but there are a few things standing in your way--literally. There are sometimes barriers that divert the dots and can make it harder to link up long chains to clear them. You also get some anthropomorphized dot characters to urge you onward.
In the first game, creating a square of dots got you big points, but this time it actually clears all the dots of that color. This makes the gameplay feel a bit more strategic and lends itself well to the new challenge-focused style. It's not simply about clearing the most dots each move, but about clearing them in the smartest way you can manage. If you fail stages too many times in a short time, it's back to the start with you. 
TwoDots is free to play, just like the first one. That means you can have at it without paying anything up-front, but there are some additional items to buy with real money. You can play the entire game for free with a little skill, or pay a few dollars for some powerups that can help you through some of the harder puzzles. You get a fair amount of gameplay for free with 85 levels of varying degrees of difficulty.
It might not have the infinite replayability of the original, but TwoDots might be even stickier for players. There's always the possibility the developers will roll out more levels over time as well.

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